A turn-based D&D 5e RPG · in a world that runs itself
Turn-based Dungeons & Dragons 5e, set in a living, generated world that plays on without you. Roll a hero and delve dungeons that build themselves — or take a divine's throne and win the world by moving the mortals in it. Harvest Numa from the faithful and race the Eschaton Cycle before it ends everything.
Play as a mortal hero — or rule as one of three divine powers.
Three powers, one world
Every world is claimed by three rival divinities. None of them can lift a sword — they win only by lifting up mortals.
Humankind
Radiance, covenant and order. Empowers the faithful, consecrates ground, and holds the line with disciplined mortal hosts.
Demonkind
Guile, dread and appetite. Buys loyalty with power, breaks resolve, and floods contested land with faction-spawn.
Beast folk
Verdance, instinct and the wild. Grows its people from the frontier inward, taming the beasts of a world that was theirs first.
Sixteen bloodlines, one rift
Human, elf, dwarf, demon — and the beast folk of a dozen wild lines. Every face is hand-made art; every people carries its own traits, its divine calling, and a taming affinity all its own.
One face from each of the sixteen peoples — drag to explore.
Everything is generated
Full 5e character creation, a whole world spun from a single seed — as a turning globe or a flat map of kingdoms — and dungeons that assemble themselves as you delve.



The game is influence
Power flows one way: from the choices of mortals, up to the god who nudged them — and back down as blessings, boons, and armies.
Whisper a spell, a rite, a rumor into a mortal's moment — and reap Numa from the charge of it.
Spend Numa to consecrate cleared zones. Territory floods outward from your seat, one frontier at a time.
Where two divines' borders touch, the war turns hot — heroes, war-parties, and dungeons that bleed monsters into the land.
When the world tips, the apocalypse votes. The last power standing takes it — and levels up by the worlds it owns.
Two ways to play — you choose
When you enter, you pick your side of the veil: play as a mortal hero, or take the throne of one of the three divine powers and move the world from above.
The delver's path · from $6.99
The god's seat · from $12.99
Choose your power: the God, the Demon, or the Primal.
One world, a hundred things to do
Everything a living world needs: to fight in, to make a living in, and to belong to.
Runs in your browser
No download, no install. The full 3D world runs right in your browser — all you need is an account and a closed-alpha code.
Chrome or Edge, kept current, for full WebGPU rendering — any up-to-date WebGL2 browser runs it too.
Built for a computer with keyboard and mouse; phones and tablets can play with on-screen touch controls.
The world renders in true 3D. A mid-range graphics card from the last few years keeps it smooth; lighter hardware can turn settings down.
Worlds are live and co-op is server-run, so a steady connection keeps things smooth.
Comfortable from laptops to ultrawide; the interface scales down to mobile.
Move, swing the camera, cast and act with hotkeys; touch covers it all on mobile.
5isekai is in private alpha. If you have an access code, step through — otherwise request a place and we'll bring you in as the worlds open.